AI Insights · Timothy · July 2022
Top 5 First Person Games on iOS in Europe for Q2 2022
Discover the performance trends of the top 5 first-person games on iOS in Europe for Q2 2022, based on data from Sensor Tower.
In the second quarter of 2022, the top first-person games on iOS in Europe demonstrated a variety of trends in downloads, revenue, and active users. Here’s a closer look at how each game performed, based on data from Sensor Tower.
Call of Duty®: Mobile from Activision Publishing, Inc. saw a notable peak in weekly revenue, hitting approximately $824K in late March. However, revenue experienced a decline throughout the quarter, dipping to around $296K by late May before recovering to $571K by the end of June. Weekly downloads fluctuated, starting at 83K in late March and ending at 77K in late June. Active users decreased from around 1.89M in early April to 1.63M at the end of June, showing a general downward trend.
Minecraft by Mojang maintained relatively stable weekly revenue, starting at $245K in late March and ending at $159K in late June. Weekly downloads showed minor fluctuations, from 8.7K to about 9.3K during the same period. Active users began at approximately 1.57M in late March, peaked at 1.75M in mid-April, and then settled at around 1.54M by the end of June.
Standoff 2 from AXLEBOLT LTD experienced variations in weekly revenue, peaking at $111K in late April and then declining to about $54K by the end of June. Downloads saw a downward trend from 56K in late March to 37K by late June. Active users, however, showed a high of 1.46M in late April, gradually declining to approximately 1.05M by the end of June.
Chapters: Interactive Stories by Crazy Maple Studio, Inc. had a steady weekly revenue, starting at $121K in late March and fluctuating around $100K towards the end of June. Downloads ranged between 18K and 24K throughout the quarter. Active users remained stable, beginning at around 173K in early April and ending at 155K by late June.
Fishing Clash: Sport Simulator from Ten Square Games S.A. showed varied weekly revenue, with a high of $146K in early April and a low of $66K in mid-May, ending at around $97K in late June. Downloads saw a peak of 11K in early May, and active users ranged from 51K in late March to approximately 41K by the end of June.
These insights highlight the diverse performance trends of top first-person games on iOS in Europe for Q2 2022. For more detailed analytics and insights, visit Sensor Tower.